WaveShooter v0.1.1!
This is my first ever update to the game! v0.1.1!
QOL Changes:
- A time survived counter that counts in seconds has now been added to the bottom left of the screen
Enemy Changes:
- A NEW ENEMY TYPE! The Twin enemy!
This enemy spawns in a set of two, one can not kill you nor can you kill it and is solely there as a decoy to the other. Once the enemy that CAN be killed has been killed, both enemies die! (This may change, it's just how it's done now)
- Enemy HP Changes
Not only does the amount of enemy spawns increase over time, now does their health!
- Enemy Spawn Changes
Now, the enemies spawn in at a set time that decreases a small, set amount every couple seconds. This is different from how it previously was as the enemy spawns would increase exponentially as the timer was decreased by a percentile amount every couple seconds.
Files
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WaveShooter
A top-down wave shooter game!
Status | In development |
Author | AcidicDuck |
Genre | Survival |
Tags | 2D, Top-Down, Top down shooter, waves |
Accessibility | Color-blind friendly, Textless |
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